Red Steel to Rack up 10M Euro Dev Budget

Wii to launch with major FPS

Posted 27 Jul 2006
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It has emerged that Red Steel is likely to be the most expensive Wii launch game by a country mile, with the development budget for the well-received FPS running to an impressive 10 million Euros, about $12.7M or GBP £6.8 million. Which is quite a lot given most publishers are estimating overall dev costs for turning out a Wii game at less than half that amount.

The news comes via a French radio interview conducted with Ubisoft's Montreal development studio, which yielded little more than the rather impressive pricetag a major Wii game can command and that we can expect about 13 hours of end-to-end play in Red Steel's main single-player mode.

This will however come as very welcome news to Nintendo fans and everyone else eagerly awaiting the arrival of the low-priced and innovative machine later this year. There was a very real risk that the Wii would see a lot of cheaply-made (if very playable) gimmick software somewhat cynically churned out by publishers hoping to cash in on early adopters.


Comments

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1/3
majin dboy posted on 27 Jul 2006 14:22
i really hope ubisoft can pull this one together.ign said that the controls wernt great,but Ubisoft have had a lot of time to corect this.
2/3
rastafari posted on 27 Jul 2006 15:09
I'm not sure if that is sooo much since the initial investment in a PS3 game is $17.6mio, and that's not for the whole dev. costs
3/3
Joji posted on 27 Jul 2006 18:59
I'm glad Ubisoft are sticking to this game because i think its gonna be a big leap for first person games. People will pay attention to it whether they have a Wii or not.

I'm sure they'l iron out the controls nicely before launch if they are ploughing that cash in. I really want to play this game.

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