Viva Piñata To The Nintendo DS

Yes - Microsoft's developers fling Viva at Nintendo's handheld.

31 Jul 2007

This one comes straight from Microsoft-owned developer Rare and has already lead to much speculation around SPOnG's vodka-cooler. The basic fact is that San Diego's Comic-Con was stunned into silence as it was announced that Viva Piñata on DS "is a reality".

Okay, so not stunned into silence.

According to the Rare release, "This is a full-size Viva Piñata game in your pocket, featuring not only the entire range of paper beasts from the Xbox 360 title but also a few new ones thrown in to spice things up for those familiar with the established cast.

You'll also be given free rein with an expanded selection of tools and tool actions, upgraded forms of the Journal and Encyclopedia, and brand new game modes such as Sandbox (for full and easy access to your favourite Piñatas) and Episodes (tying in more closely to the TV series and allowing fans of the show to spend quality time with familiar faces)."

But one of the biggest changes is obviously the control method, with stylus input transforming the way in which you interact with your menagerie. Design, nurture, instruct, protect and care for your garden and animals through direct touch. The DS WiFi service also lets you send prime Piñata specimens to your friends, making the act of parading your Doenut around in a humiliating pirate outfit easier than ever."
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So, does this mean that Microsoft is getting into bed with Nintendo in order to put a toe in the waters of handheld gaming? Or does it mean that Microsoft is giving up any thoughts of handholding in games world? Or does it simply mean that Rare is acting autonomously having seen the dollar signs available from attaching itself to the meteoric DS? We're finding the answers to all these questions and will report back ASAP.


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Comments


3 comments posted.

First comment

Posted by ultimateassmonkey
I thought Rare wanted to stick with producing games on Nintendo handhelds?!

Latest comment

Posted by OptimusP
Goldenye with online multiplayer, Goldeneye with online multiplayer...come on!!!

Also...why is Nintendo still the only one actually making money from Rare 6 years after they sold them (MS paying Ninty licensing costs for every copy of Viva Pinata sold on the DS plus Diddy Kong Racing plus the DK SNES-conversions to the GBA plus Sabrewulf, Banjo racing and Grunty's revenge)

Rare allready having payed of their 600 million dollar priceticket towards MS isn't feasible i think, plus the development costs.

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