The Club: Brutal New Details

Gauntlet running and skull shooting abound

10 Oct 2007
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SEGA has just trickled out some tasty new titbits of information about its upcoming combat game, The Club. Since SPOnG loves the concept of mercenaries and the homeless running round the world braining each other, we've got them below.

Frankly, we didn't even need to hear the concept to get at least a little bit excited. SEGA working with the just-bought-up Bizarre Creations (of Project Gotham fame) was sufficient. Throw in a great idea and the fact that every time we see The Club we get a twitch and SPOnG's chomping at the proverbial bit somewhat.

Anyway, tuck into the details below, then check out SPOnG's preview of The Club for more.

Run the Gauntlet
A single player mode: "Run the Gauntlet" is exactly how it sounds; a point-to-point run-and-gun race against the clock. Players will sprint through the level chaining together as many combos as possible by blowing away bad guys in stylish and deadly ways. The focus is on sprinting the character towards the exit and trying to finish the level within the time limit, achieving the set score.

Team Skull Shot
A multiplayer mode: This is a team-based game where both teams have coloured skull shot targets scattered throughout a level. The red team must shoot the blue skulls and vice versa. The team who shoots all the opposing team’s skull shots first is the team who wins.

Score Match
A multiplayer mode: Players are set a score target and must burst into the level and try to achieve it as quickly as possible by taking down the other players and keeping their combos going. It’s all against all and not a place to make friends, but then The Club is all about survival of the fittest, fastest and meanest.
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Comments

1 comment posted.

First comment

Posted by hollywooda
I really hope i'm wrong about this one, but i dont have high hopes....sorry.

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