Gran Turismo 5 Prologue: Rumble Yes but Why?
The force returns
Posted 24 Dec 2007

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One area he touches on is the long-awaited return of Rumble as DualShock 3, telling us, "...the rumble-free Gran Turismo HD Concept demo can now be forgotten about. Playing GT without some kind of force feedback is like driving an auto – it’s morally wrong."
Music to our Europe-bound staffers' ears indeed. Japanese gamers will get their first taste of the game's online features tomorrow. We'll turn you back over to SPOnG san for the info: "The online features of the game are due to arrive via a PSN update on Christmas Day, which is impeccable timing. There will be 16-player online races which, assuming there’s no major lag, could potentially reinvent Gran Turismo and begin to shift the series’ focus away from the depth of its single-player game."
Read the full Gran Turismo 5 Prologue review right here.
Comments
2/3
Hope this is not Sony starting another bad trend - Making people pay for Betas
3/3
Sorry Sony, but until GT has proper ai and damage models, I'll be voting out of this game, like I have since every GT game past the premier title. I don't care how many swish cars its got.
I can't believe besides all that, Sony/Polyphony refuse to check out what the competition are doing, and take some hints as to what's actually wrong with GT. Forza and Codemasters Toca are already laps ahead, where GT once led. What a shame.
I can't believe besides all that, Sony/Polyphony refuse to check out what the competition are doing, and take some hints as to what's actually wrong with GT. Forza and Codemasters Toca are already laps ahead, where GT once led. What a shame.
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Surely "SPOnGu-san" would be more appropriate?