BioWare's Sonic RPG: Running in the Dark
New screens inside
Posted 19 Feb 2008

SEGA has dished up a taste of just what BioWare's upcoming Sonic RPG for the DS will look like in the batch of screens below.
To go with the RPG stylings of the game, which has recently had its title confirmed as Sonic Chronicles: The Dark Brotherhood, BioWare is opting for a largely top-down point of view for the game. SPOnG dearly hopes that this reflects a drive to create a genuine RPG experience instead of just tacking on elements of the genre, as happened with 2006's Sonic the Hedgehog.
We do, of course, have faith in BioWare to produce the goods. With titles such as Mass Effect and Knights of the Old Republic behind it, the developer's RPG pedigree suggests the spiky blue speedster will get the love he deserves.
Anyway, tuck in!
To go with the RPG stylings of the game, which has recently had its title confirmed as Sonic Chronicles: The Dark Brotherhood, BioWare is opting for a largely top-down point of view for the game. SPOnG dearly hopes that this reflects a drive to create a genuine RPG experience instead of just tacking on elements of the genre, as happened with 2006's Sonic the Hedgehog.
We do, of course, have faith in BioWare to produce the goods. With titles such as Mass Effect and Knights of the Old Republic behind it, the developer's RPG pedigree suggests the spiky blue speedster will get the love he deserves.
Anyway, tuck in!
Comments
1/5
The ds is the only place sonic can live quite happy, as any other console game post MegaDrive (genesis for US living brothers) and im going to include secret rings, sucks big time, so bioware make a good ds game then lets get a decent sonic rpg on the big screen.
2/5
I see they used the Japanese Sonic X animation style over an Americanized one, thank God. I'm still worried about it being turned based, but overall I think Sonic will be safe in Bioware's hands...
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3/5
I thought Secret rings was good
4/5
It looks slow. Don't get me wrong, I'm an RPG fan. But, if you lose sonic's speed, you lose the point of making an RPG around the Sonic license don't you?
I'm a big Saturn fan, and Panzer Dragoon Saga is a great example of a mind blowing RPG, one of the best games I've ever played, and yet as a continuation of a Dragon-based shoot-'em-up its battle system still felt slightly shooter-ish, and you still got to fly majestically around levels on the back of a dragon.
As such, although I'm sure this will be a solid RPG, I hope they capture the flavour and speed of Sonic. But if those are turn based battles in the screenshots I see, I feel worried Sonic will be waiting, taping his foot, and wagging his finger impatiently.
I'm a big Saturn fan, and Panzer Dragoon Saga is a great example of a mind blowing RPG, one of the best games I've ever played, and yet as a continuation of a Dragon-based shoot-'em-up its battle system still felt slightly shooter-ish, and you still got to fly majestically around levels on the back of a dragon.
As such, although I'm sure this will be a solid RPG, I hope they capture the flavour and speed of Sonic. But if those are turn based battles in the screenshots I see, I feel worried Sonic will be waiting, taping his foot, and wagging his finger impatiently.
5/5
See that's what I was worried about too, but I sort of expected it to be unavoidable with Bioware as the developer so I think I've since come to accept it. I'm just hoping that there is some sort of twist in the attacks where timing plays some part, a la Paper Mario. Otherwise it could turn out to be another *shudder* Megaman X Command Mission...
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