Viva Piņata Could Have Connected Nintendo DS to Xbox 360

A simple case of "Not bloody likely" politics probably...

Posted 20 May 2008
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According to MTV, developers at Rare had managed - for some reason - to get the new Xbox 360 version of Viva Piņata (Trouble In Paradise) to connect to the Nintendo DS version of Viva Piņata. But, apparently, it won't be appearing in real life... due to timing issues.

The story quotes Trouble In Paradise designer Justin Cook stating, "We got it to work, but it was too late in the development cycle."

From that the piece seems to indicate that had the connectivity been thought of commercially in time, it could have happened.

Frankly, given the shenanigans regarding Nintendo and Microsoft sharing an old Rare development - bringing GoldenEye 007 to the Xbox Live Arcade earlier this year - it seems highly unlikely to SPOnG that discovering connectivity late in the development cycle is the reason we won't be seeing it for real.

It's a story that must have put the frighteners on Sony though, eh readers?

Source: MTV

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ghoti posted on 21 May 2008 12:23
So long as devices have WiFi, there's no reason you can't get them to talk to each other. The only hurdles are corporate politics and licensing issues. Reply

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