Star Wars Lightsaber Game on Wii: Confirmed!
Clone Wars to hit Wii and DS
Posted 19 Jun 2008

Screen from Jedi Alliance
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The pair will carry the names Star Wars The Clone Wars: Lightsaber Duels and Star Wars The Clone Wars: Jedi Alliance. If the titles aren't a giveaway, the games both follow in the style of the Clone Wars animated series, which bridges the gap between episodes 2 and 3.
LucasArts tells us that in Lightsaber Duels you can “Wield your Wii Remote like a Lightsaber and experience first-hand the unique weapon of the Jedi knights with intuitive controls, so no matter what your gaming experience you can become a Lightsaber master.” So there's the important bit.
The duels themselves will take in the important fights of the Clone Wars series and movie, taking players across locations such as Tatooine and Teth. The environments will be “interactive”, enabling players to do things such as slice up pillars and Force throw them at opponents.
Characters such as Anakin Skywalker and General Grievous will be playable, along with less familiar characters such as Ahsoka Tano and Asajj Ventress.
On the DS front, Jedi Alliance moves into the territory of the upcoming animated Star Wars film and series. The hook is that players will “Experience the combined power when two Jedi join forces to fight as one.” 'What does that even mean?' you may be justifiably asking. LucasArts further expounds that players can build more powerful combos and get special abilities by developing the relationship between Jedi Masters and Padawans. Players will also be able to get at extra goodies if they replay levels with different teams. As you would hope with such a set-up, the game features drop in/drop out co-op play using the DS's wireless functionality.
You might not think that stylus control is as good a fit with Star Wars as the Wii Remote, but that's what you'll be using to control your lightsaber and movement in Jedi Alliance.
Krome Studios, the studio behind Force Unleashed, is developing the Wii game, while LucasArts Singapore is handling Jedi Alliance with some help from Lucasfilm Animation. The games are due in “Holiday 2008”.
While SPOnG is heartily heartened that a fully-fledged lightsaber game is in production for the Wii, we're not without some reservations. Namely, how will the game deal with collision? You clash lighsabers with that whiny brat Anakin, but while your on-screen weapon will stop, there's nothing to keep your Wii Remote from moving. We look forward to finding out how it works.
Comments
1/4
The news we've all been waiting for. What would really put icing on the cake is if Lucasarts were to include ONLINE PLAY. Please, Mr Lucas. We'll forgive you for Jar-Jar
2/4
speak for yourself, Lucas can never be forgiven for Jar-Jar, although i can learn to love again should this game actually be good! somehow im doubting we will get the experince we want, but at least my Wii-Mote will make Lightsaber humming, what i doubt is the forcefeedback will be tactile enough to show off the sparking noise esp when you have the ala Vader - Skywalker battle or whatever will be in place.
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3/4
I just hope it doesn't use a a Red Steel "gesture engine" type approach. I want to be vwomm-ing and thoom-ing and spinning the Wii Remote like that Scottish chap does.
4/4
For some of the fans of Star Wars its a dream role to wear Star Wars Costumes which comes with a powerful lightsabers [SNIP]
[1 Aug 2008, 15:39: Message edited by 'TimSpong']
It certainly is a dream role...
[1 Aug 2008, 15:39: Message edited by 'TimSpong']
It certainly is a dream role...
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