MGS4: Hayter Calls Solid Snake Weak

Spoiler alert!

7 Jul 2008

David Hayter, the voice actor behind Solid Snake in the Metal Gear Solid series, has criticised scripting that made his character appear weak.

Now, before you read another paragraph: this is a big fat stinking spoiler warning
.

If you don't want to know about events at the end of Metal Gear Solid 4, stop right now.

Speaking at Anime Expo in Southern California, Hayter said of the scene in which Snake attempts suicide then wusses out, "I didn't agree with that at all, and I begged them to change it, but I think it's still in the final game. I didn't buy it at all. I think it's weak for Snake to be killing other people and then not be able to kill himself when it's time. If he knows it's time, then it's time."

Asked who ought to play Snake in the big screen adaptation of Metal Gear Solid, Hayter (who is also a screen writer and petitioning to script the film) suggested Hugh Jackman or Viggo Mortensen. SPOnG doesn't disagree.
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He also responded to the suggestion that Snake is an imitation of Snake Plissken, Kurt Russell's character in Escape from New York. He said he was simply providing "the toughest voice I can muster. Besides, Kurt Russell's voice is more whispery." He said he intentionally tried to avoid sounding like Russell, uttering, "Quite frankly, I didn't want [Konami] to get sued". He jokingly added, "I still don't know how they got around that!"

You can catch SPOnG's review of Metal Gear Solid 4 here.

Source: 1up
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Comments on this News


4 comments on-line.

First comment

Posted by Daz
I agree with David, it did kinda make him appear weak

Latest comment

Posted by PistolPete
Hmmm, I just finished the game last night, I was a bit dissapointed to be honest - that he didn't kill himself. And that Big Boss was alive, I don't know it annoyed me that all the seemingly incidental characters from MGS 3 seemed to be the biggest movers and shovers in the whole series, and they were not - in MGS 3 - given to the slightest hint that they were angry with 'the system' or any hint at revolution whatsoever. It seemed like they could make it fit so they did, rather than planning ahead with the PS2..

Ack never mind, I absolutely bloody loved the game, pure shiny cum juice, walking into Shadow Moses with 'The Best Is Yet To Come' playing sends shivers down my spine... in a lovely way.


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