Pirate Bay Four Get Jail

Site live on.

Posted by Staff
Pirate Bay Four Get Jail
A court in Sweden has sentenced the four defendants in the Pirate Bay copyright trial to one year in prison each.

Peter Sunde (aka brokep), Fredrik Neij (aka TiAMO), Gottfrid Svartholm (aka Anakata) and Carl Lundström (just Carl Lundström) will all serve time in Sweden where the file-sharing site is based. This will probably cheer the North American lobbyists from the movie, music and games industries who are understood to have pressured the Swedish authorities into bringing the case.

On hearing the news, Peter Sunde, is reported to have said "Really, it’s a bit LOL,” he added. “It used to be only movies, now even verdicts are out before the official release."

He also Tweeted, "Nothing will happen to TPB, this is just theatre for the media."

The quartet also face fines of The court decided that the four defendants worked as a team. Damages have been set at 30 million Swedish krona (£2.4m).

Pirate Bay has scheduled a press conference for 1pm today (Swedish time).

Sources:
PirateBay
BBC
TorrentFreak

Comments

Joji 17 Apr 2009 12:42
1/14
A year in jail is a lot of time for creative minds like theirs. I doubt this will stop them, since they are prepared to walk the plank, for what they believe. Pirate Bay will sail on without them, but that's just one of many ships out there.

AhhHoy!! 17 Apr 2009 14:52
2/14
It makes me laugh, I mean, one can pirate a Sony Studios Movie, using a Sony VAIO Laptop, Burn it on Blu-ray using a Sony Blu-ray Burner and Sony Blu-Ray disc, and then watch it on a Sony Playstation 3. Talk about full circle....
more comments below our sponsor's message
Joji 17 Apr 2009 15:23
3/14
Indeed, and there lies the irony in it all.

Overall, I'm for having the majority of tv, music and film media online (not all games though, unless on Live ,PSN etc), as it serves the customer better this way. Access when, how and wherever you are, without the silly region crap, even for a decent fee. It seems so strange trying to resist this kind of change, when in reality its not hard to do. We all know how to use Paypal, don't we?

As more generations of people embrace the internet, the old models of business are going to dwindle. The kind of world where all media is free is perhaps lofty and far off, but a paid model might, like iTunes, work. The best solution is to work with people and meet them half way. Beating them up, does little.

Last thing about this, with Pirate Bay being found guilty, Google could just as easily be next. Seems double standards might shoot that down though.
majin dboy 17 Apr 2009 16:59
4/14
joji u still seemed to have ur head screwed on.

i urge u to look at the NINTENDO ASSIGNMENT thread i have started.
mrAnthony 17 Apr 2009 17:28
5/14
but the pirate bay, is essentially a torrent search engine, whereas google is just a search engine in general. it isn't promoting anything.

or am i missing out on something google is now doing?
OptimusP 17 Apr 2009 17:33
6/14
Joji wrote:

As more generations of people embrace the internet, the old models of business are going to dwindle. The kind of world where all media is free is perhaps lofty and far off, but a paid model might, like iTunes, work. The best solution is to work with people and meet them half way. Beating them up, does little.

Indeedly doodlie, the internet is the disruptive tool of this century, much like the steam engine was in the 19th century. If these "old" companies can't adapt, they deserve to burn and crah, that's kapitalism. Kapitalism is not using lobbygroups so law-making is done that supports your out-dated bussiness model.

This recession will probably shake-down quite some of these companies while the new ones will rise even higher. I mean, why doesn't Marvel and DC put their (older) comics online for free, put some adds on the side and voila! Europeans can read them for the very first time.
majin dboy 17 Apr 2009 17:39
7/14
Okay well i was going to start a thread but i cant c where. anyone want to help majin out?

this is what i am goin to put in the thread.

I have a assignment for university. i am allowed to pick an organisation to do a couple of write ups on. im goin to go for Nintendo.

Basically what i need help with is info.

the headings for each section is

"Comment on the effectiveness of your organisation justifying your selection of criteria by which to measure this."

"Analyse your organisation’s organisational culture. In what ways could the organisation become more effective if it could change its culture?"

any information or opinions would be greatly appreciated, unless of course u r u know who.

(if a mod can create this in a new thread it would be greAT. can you call it Nintendo Assignment or something)
OptimusP 17 Apr 2009 18:53
8/14
In general, there's three things you have to absolutely use
1) the book Game Over
2) All the Iwata Asks specials
3) all keynotes Nintendo people have done at events lke GDC

All three give great insight at how Nintendo worked and now works internally.

Plus, you have to keep in mind a couple of things about Nintendo.
1) Nintendo is a highly vertical integrated company which makes it kind of Hardware/Software hybrid company, Apple is another rare example of this. This means that software and hardware engineers work closely toghter with each other. It explains why Nintendo is so creative and experimental when designing hardware and software but also explains why Nintendo has such strict controls over its hardware and software. Example, the N64 was practically designed so that Super Mario 64 could be made also, Nintendo's elite game designing team, EAD, also consits of around 150 hardware engineers.
Also, this makes Nintendo a very centralized company with the Japan branch having near-absolute power, however there seems to be a de-centralizing trend within Nintendo the last couple of years.
2) Nintendo has a very unique position in the game-industry. It's excutive board consists of mainly people who all have designed games, Saturo Iwata started at Hal Laboratories as a gamedesigner. In a certain sense, Nintendo can be called a gamedesigner's company because it's run by them. Adding up, the two major stock holders of Nintendo own more then half of Nintendo and are former Nintendo president Hiroshi Yamauchi and Nintendo themselves. In short, Nintendo does not have to listen to stockholders and investors as other companies.
3) another reason it doesn't need to listen to them is because of Nintendo's huge warchest (12 billion + dollars). This warchest, and Nintendo's sometimes stingy price-policies are crucial to understand the high level of experimenting at Nintendo itself, because they can afford it themselves. Nintendo ensures in this way that it can finance itself when undertaking high-risk roads for which you would hardly find investors for. But it also makes Nintendo a very stingy company, looking to profit from each product it releases one way or the other.
4) Nintendo may seem to be big jerk for third parties (and certainly was that in times past), gamecompanies that have worked with them only have praise for them. No one ever wondered why nobody at Rare ever dissed Nintendo after being bought up by MS? It's because they simply can't. Nintendo has recently built up a huge network of support teams to send to third parties when they present a project at Nintendo (this is the origin of many DS-games being published by Nintendo but made by small largely unknown teams). Problem seems to be that Nintendo does put up some high demands in return and quite some projects do not get the green light for receiving support because of being inadequate in quality or otherwise by Nintendo.

I almost finished my masterthesis about the history of videogames...
deleted 17 Apr 2009 19:05
9/14
mrAnthony wrote:
but the pirate bay, is essentially a torrent search engine, whereas Google is just a search engine in general. it isn't promoting anything.

or am i missing out on something Google is now doing?


I think that as pirate bay works as a torrent search engine not actually hosting anything, Google can also direct link to torrents if you type it in, we know Pirate Bay wasn't put there for genuine file sharing but for illegal sharing, but you couldn't prove that hence if a Google search can produce the same results then that's where double standards step in.

Pirate Bays massive audience could of been used as Joji examples by the movie/music companies to great effect, turn a negative into a positive, instead they have made Pirate Bay even more publicized in the media thus i feel all this is in vain, how many people have logged into Pirate Bay for the first time today on the back of a BBC News story and are now watching X-Men:Wolverine???
Joji 19 Apr 2009 00:48
10/14
True, there's nothing like free advertising. Since Pirate Bay are an online phenomenon, all this silly arrest and jail time is doing is creating a more potential users. On top of that, its a shallow victory and another merry dance, like Napster years ago.

It was funny watching the news feeds on tv, but after the WMD stuff, I'm not at all surprised it was a pretty much once sided, missing a lot of the issues that lead to sites like Pirate Bay.

If news done a feature on file sharing, from the mp3 days in the 90's, and how the media companies were warned about computers etc, but ignored them, then I'd be confident both sides of the tale are being covered. A lot of smoke, mirrors and such at play, just enough to keep the public from the truth.

I guess the big other irony is that, the games industry now wants to put itself, into this Mother Brain like position, where we must download everything and own nothing. How odd this is potentially going, where I don't want it to, while I admire their thinking. I just love owning and buying games.

So yeah, films, music and tv on a globally accessible Mother Brain system (next to the established means), yes. Games though, needs something with more control for the user, and less for Mother Brain.

What I'm waiting for, is a film to be released on cinema/theatre, then once you've watched it, you can go home and download it (maybe as a limited playback file, perhaps using your ticket) and watch again for a price. Why they fear this I will never know, because it could solve a lot of the torrent problems. Shame some think this is such a bad idea.

Was p 19 Apr 2009 11:57
11/14
So what model should the media makers uses? How can they make enough money to fund production and make a profit, while we get free access to all their product? Both sides need to give ground to avoid on-line becoming dominated by one extreme or the other.
Joji 19 Apr 2009 22:27
12/14
Was p wrote:
So what model should the media makers uses? How can they make enough money to fund production and make a profit, while we get free access to all their product? Both sides need to give ground to avoid on-line becoming dominated by one extreme or the other.


What model should they use? Like I said, ebay use Paypal for payment, such that I can purchase a product on ebay, maybe halfway round the globe and the seller gets their money, I get the product and we are both happy. Feedback is left from both parties. my latest ebay purchase was a book that's near out of print, purchased on Ebay from Hawaii. If ebay can allow me to buy a book from so far away, why can't I do the same for a simple tv show, film or piece of music, be it new or old?

A similar model to ebay and iTunes is needed for tv series, movies and such, in terms of interface and set up. Say for example, I want to see Super Sci Fi TV Show, which debuts in the U.S tv tomorrow. I should be able to go to their website, pay a fee to Channel Z via paypal, so it goes straight from my bank account to them, download and watch the show. For that, I get an advance preview, long before it appears on U.K tv and they get paid. Now, the average person will wait and watch it on tv normally via said show being sold to U.K tv channels, but tech savvy people rarely want to wait that long (six months to years sometimes). If this model were created and followed, there'd be less to no bitching, about so and so being robbed blind and such, because they are being paid. Paypal records could be seen at any time by both parties, at any time. Problem solved, and big media companies can never persuade many this isn't possible.

You know how I know this is possible? Because I'm a big anime fan, and the anime industry is embracing this kind of change as we speak. I can go to You Tube, Bost and watch anime, hours/days after its broadcast in japan, with english subtitles. Then I can still later buy it again on DVD, via already seasoned means. Everybody wins. Anime is niche medium, but is still pulling it off, giving the fans what they want. Stuff like Naruto, can be watched by those who want to see it (this is because, the japanese are many episodes ahead in the story, than the U.S/U.K), hours after japanese broadcast, with english subs. This by no way means, that fans won't buy it on DVD later on. Naruto (and Bleach) come out in boxsets, at a reasonable price fairly often, english subs and dubs included. Everyone is happy. Food for thought?

All in all, the big media moguls, could be making twice as much money as they are, through both global downloads and later on sales of shows to foreign networks, and then DVD sales. The technology is here, now more than it ever was. All they need to do, is find the will to make it happen, and adjust their mindset and business model. Establishing borders on the net, does little good with this kind of content, like much of the net. Then, the likes of Pirate Bay, would be less used.

Yes, I said ideally, stuff would eventually be free, as that's how many would like content to be, perhaps after a certain paid period, but I don't expect this to happen. Many would say you can't beat free, but without a legal alternative, that meets the users needs online halfway, the torrent dance will go on, pointless hours of court time wasted, and chances to make extra money missed. See that leak of the Xmen movie? IMO, that could be shot down if it was available for paid download or stream, shortly after release (Kerching!!....extra money could be made here...hint hint...). They fear it will kill theatres and cinemas, but I seriously doubt that. Cinema is an experience in itself and a good shared one with friends and/or strangers, hard to replicate, unless you are fairly rich, seats etc (yes, home theatre set ups are cool, but don't count, IMO). There's also the incentive, to sell such online content, to those with laptops, trapped in the middle of nowhere, say you are in the desert (Iraq) or arctic area (via sat link or whatever). Sure, not everyone, but still money could be made.

Out of Napster, iTunes was born out of necessity, and I can (or should be able to) access music from anywhere on the planet with it, for a fee (there's some blocking on some stuff, mind). TV and Film need their own global iTunes like service (I say global, because not every country, some poorer than others, has the luxury of decent tv, films, if any at all, but many would pay for it online), where we could all pay. My appreciation of music is greater because of iTunes, be it a dose of Nobuo Uematsu or some latin flavoured sounds. 30 second preview plays can do a lot, and TV could have the same effect, if given a chance.

If they want to know how to make this possible and win, they should speak to more tech people and less lawyers. Wishful thinking perhaps, but it honestly shouldn't be. They'll never know, til they try something out. When they wake up, it will be another net evolution.

Hope that a answers your questions, sorry for the mega post.

OptimusP 20 Apr 2009 10:21
13/14
Was p wrote:
So what model should the media makers uses? How can they make enough money to fund production and make a profit, while we get free access to all their product? Both sides need to give ground to avoid on-line becoming dominated by one extreme or the other.

I agree with Joji and recent independent research is also claiming that these big corporations are really not using oppurtunities. For every 100 million dollars pirated, the same people spend 200 million dollars on products related to the things they pirate. If it is buying the DVD-box or going to concerts and such stuff.

Anime doesn't make it's money buy selling it's episodes, it makes the majority of its money out of merchandising (ranging into the billions). This is something the Japanese seem to understand more then anyone, in the anime bussiness anyway. Transformers, Power Rangers, Pokemon ect.
Joji 20 Apr 2009 11:08
14/14
OptimusP wrote:
Was p wrote:
So what model should the media makers uses? How can they make enough money to fund production and make a profit, while we get free access to all their product? Both sides need to give ground to avoid on-line becoming dominated by one extreme or the other.

I agree with Joji and recent independent research is also claiming that these big corporations are really not using oppurtunities. For every 100 million dollars pirated, the same people spend 200 million dollars on products related to the things they pirate. If it is buying the DVD-box or going to concerts and such stuff.

Anime doesn't make it's money buy selling it's episodes, it makes the majority of its money out of merchandising (ranging into the billions). This is something the Japanese seem to understand more then anyone, in the anime bussiness anyway. Transformers, Power Rangers, Pokemon ect.


Sure, a lot of anime also have models etc to sell alongside. With a lot of fans of games, anime etc out there, games wise, you need only look at Square Enix, who are very good at selling those extra models, posters, Advent Children DVDs etc. Over the last few years, MS have done more with Halo figures and models too.

Even on film/tv DVDs, there's an opportunity to sell extra merchandise of whatever film, series etc, by using short ads. Another chance missed there (some might correct if wrong), so the only other places such ads really exist, are in specialist hobbie magazines like Diamond Distrubutions' Previews or Hobby Japan. And you won't find these mags in any newsagents.
Posting of new comments is now locked for this page.