Mark Rein: Epic Games too Twitchy for Natal

Epic VP talks motion sensibility

Posted 23 Jul 2009
Mark Rein
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Mark Rein, vice president of Epic Games, says that his company's games are not necessarily a "good fit" for Natal.

Asked what opportunities he sees for Natal and the Gears of War and Unreal series, Rein said, "That's a hard one. Our games are really designed for the controller experience. They're very twitchy. I'm not a hundred per cent sure there's a good fit there, or that there even needs to be."

That doesn't mean he sees absolutely no future for his company's games and the motion non-controller, however. "I could see doing gestures to other player in multiplayer games, where Natal notices if you've raised your hand. I could see maybe using it to throw a grenade. But I doubt the Gears of War-type experience is what they're aiming for with Natal."

So... what is Natal good for? "What's exciting to me is it opens up the possibility for bringing non-gamers into the fold."

His comments are not dissimilar from those of Gears lead designer Cliff Bleszinski, who said that you don't just tag something like Natal into a game like Gears and that Natal is Microsoft targeting the Wii Fit audience.

Source: Eurogamer

Comments

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DrkStr posted on 23 Jul 2009 13:12
I'd have thought those hand signals you always see guys in movies doing would be good for controling team mates in single player games.

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