How Many Xbox 360s for Europe - Really?

Almost 300,000 so we hear.

Posted by Staff
How Many Xbox 360s for Europe - Really?
It’s is looking likely that there will be a bountiful Xbox 360 harvest this December in Europe, with Microsoft expected to aim for 300,000 available units ready for day one of sale.

Hitting the richer parts of the continent on December 2 this year, estimates had tumbled to as low as 50,000 hardware sets in the pipeline from Microsoft, though news breaking over the weekend points to a far more substantial allocation. Chris Lewis, head of Xbox for Europe commented to German Sunday newspaper Euro Am Sonntag that current speculation of 300,000 units is “…not far removed from reality.”

This lends substantial weight to talk that around a quarter of a million Xbox 360 hardware sets, the majority of which will be the deluxe version, will be available for purchase at the end of this week.

So, have you ordered a new console and bought into the Digital Entertainment HD Lifestyle yet? Have you had any experience of unusual pre-order shenanigans, been forced to buy a huge bundle, or had your order cancelled?

Let us know in the forum below if there’s anything we should know about from across Europe.
Companies:

Comments

Showing the 20 most recent comments. Read all 38.
LUPOS 1 Dec 2005 13:54
19/38
TwoADay wrote:
I think the idea of a "killer app" is starting to become outdated. systems will need more than one inital killer game in order to convince people there wasn't a fluke...


GTA just came out a litle bit ago... and i dont think there was any major spike in system sales because of it.
TwoADay 1 Dec 2005 22:42
20/38
LUPOS wrote:
GTA just came out a litle bit ago... and i dont think there was any major spike in system sales because of it.


Exactly. People see GTA....and? I'm supposedly in the demographic (mid 20s, no portable game system, likes movies, ect ect) I know there's a GTA game, and a WipeOut game, and....huh. I see a lot of movies that are on PSP (according to TV ads) So, is it a game player, a movie player, or what? Both? I have a lappy for that. With a bigger screen. and it takes DVDs, so I don't need to either buy UMD versions, or do something illegal.

If it's a game machine, what's the deal? where are the games? a GTA game alone won't cut it.
more comments below our sponsor's message
Don John The Bastard 2 Dec 2005 05:11
21/38
This is a complete joke.

I rang around stores saying "Is there even the slightest chance you've got a..." and they all cut me off and said 'no' in anticipation of what I was asking about.

This sums up how LITTLE have been delivered. I rang up the Tesco and Asda HQ's (the only stores likely to have any - open 24hours). The only store that had them was an Asda in Brighton of all places (I live in London). ONE STORE. I rang them up and they said "we have eight in stock - eight people have been waiting outside for them all day.

What a joke! Eight? EIGHT???? In one store!?!? Microsoft did this as a marketing tactic to make it a must-have product.

Also, my brother ordered one off an internet site claiming they could satisfy, despite all others stores selling out via pre-order (they charged an extra £40). They took my brother's money, then days before told him they couldn't live up to their promise. Nice!
vault 13 5 Dec 2005 18:11
22/38
TwoADay wrote:
LUPOS wrote:
GTA just came out a litle bit ago... and i dont think there was any major spike in system sales because of it.


Exactly. People see GTA....and? I'm supposedly in the demographic (mid 20s, no portable game system, likes movies, ect ect) I know there's a GTA game, and a WipeOut game, and....huh. I see a lot of movies that are on PSP (according to TV ads) So, is it a game player, a movie player, or what? Both? I have a lappy for that. With a bigger screen. and it takes DVDs, so I don't need to either buy UMD versions, or do something illegal.

If it's a game machine, what's the deal? where are the games? a GTA game alone won't cut it.


Here's a fun expirement to try! See if you can fit your laptop into your shirt pocket. No? Well the PSP wins then. It also has expandable memory, so you can fit lots of movies, movies YOU MAY VERY WELL OWN (homebrew rippers are out there and it is legal to make copies of your own dvds for personal use), and also listen to music. It's no iPod but it sure is more universal. I also know lots of people, or overhear people wanting the PSP because it's the IN thing. BECAUSE it plays movies and music, and because they think that it plays games like Snood and Tetris. The games come second for alot of people. I bet there's lots of PSP owners who have more movies than games. Maybe somewhat because there's 3x as many movies as games, but who knows.

In regards to the "must have" game or the one "that sells the system", handheld sales will never be what console sales are, so the numbers will be less impressive.

I think that without Halo, the X-Box would of gone onto becoming one of the worst game launches/game systems ever. EVERYONE who bought an X-Box bought Halo. Hands down. NES and Mario? Come on? PS2 had Tekken, Final Fantasy and GTA, Gamecube had Zelda, Resident Evil, Metroid Prime, and Monkeyball, N64 had Zelda, Mario, and Smash Party, Jaguar had, well um..., Jaguar ya see well..., um...,they had lots of 2D arcade ports. (Bad example) I think every successful system has at least ONE system seller. Whether it's day one of three years into the life of the system. And there may not be a huge spike in sales, but over the long run, I'm sure a correlation between the amount sold of system x and game y will be sufficent to prove my point.

You know what sold me on X-Box? Jet Set Radio Future! Sure I have 15 games now for it, but it was JSRF that got me.
OptimusP 5 Dec 2005 20:25
23/38
Problem with the PSP is... what does Sony want it to be? Game-wise it's really getting the most crap-tastic support as in...ever!
Sony themselves do not see it as a gamingmachine, anyone who thinks its one should be shot for that matter (Sony said it, not me).
The thing is, the PSP is in several markets and fights with several competitors at a time: iPod, laptops (are getting cheaper en are getting sold more and more as multi-media devices then "i'm a corporate executive dude" indicators) GBA (slowly degrading though) and DS.

That's a lot of markets with a lot of different target groups who have different priorities. Sony is probably feeling the squeeze more and more, especially from Apple's and Big N's side and they have a upcoming next-gen console to support and have (huge) loss-leading divisions... bussiness wise this isn't looking good for Sony.
kid_77 6 Dec 2005 11:14
24/38
OptimusP wrote:
Problem with the PSP is... what does Sony want it to be? Game-wise it's really getting the most crap-tastic support as in...ever!

That really is an absurd statement. If you're talking about the volume of games released per month, then PSP is only getting slightly less per month. As an example, the US Nov release schedule was NDS (31) and PSP (20) [source].

I'd hardly call 20 games in a month a drought.

If you mean quality, well then, that's in the eye of the beholder. 3rd-party publishers are releasing stuff on both systems (e.g. EA), so the only unique dev houses are internal, 1st-party ones, or those tied with exclusivity deals (e.g. Rockstar).

Personally, I've owned Ridge Racers, Wipeout Pure, Burnout Legends, and GTA:LCS - and they've all seriously reduced the tedium of my 2hr-a-day commute per day.

I could mention the video playback, but I think the PSPs game library alone can defend the PSP.

The PSP and NDS can coexist. They each (or both)offer different gaming, to different gamers.
tyrion 6 Dec 2005 13:20
25/38
kid_77 wrote:
The PSP and NDS can coexist. They each (or both)offer different gaming, to different gamers.

I agree, there is room for both. However, you'll notice that the people saying that since the PSP isn't selling as well as the DS it has failed are the same saying the poor sales of the GameCube don't matter since the games are so great.

They are also the ones saying that the PSP must fail since it does something other than play games. It will also fail because it doesn't have a stylus or microphone.

They are also the ones saying they can't wait for the Revolution and that neither the Xbox 360 nor the PS3 are bringing anything new to the party.

In short, they are Nintendo fanboys feeling threatened or Sony haters.

The fact is that the PSP has had the same length of games drought that almost all consoles get after release. It's also got some great games both now and in progress. And there is room for all handhelds, GBA/SP/Micro, DS and PSP.
tyrion 6 Dec 2005 13:22
26/38
Cheeky Rascal wrote:
Conclusion : 300,000 consoles is a bag of lies or GAME have seriously cocked up.

Well according to today's figures from ChartTrack, the Xbox 360 sold 70,000 units in the UK, and we all know it's sold out, so there's your sell-in figure for the UK.
TwoADay 6 Dec 2005 14:33
27/38
vault 13 wrote:
TwoADay wrote:
Here's a fun expirement to try! See if you can fit your laptop into your shirt pocket. No? Well the PSP wins then. It also has expandable memory, so you can fit lots of movies, movies YOU MAY VERY WELL OWN (homebrew rippers are out there and it is legal to make copies of your own dvds for personal use), and also listen to music. It's no iPod but it sure is more universal. I also know lots of people, or overhear people wanting the PSP because it's the IN thing. BECAUSE it plays movies and music, and because they think that it plays games like Snood and Tetris. The games come second for alot of people. I bet there's lots of PSP owners who have more movies than games. Maybe somewhat because there's 3x as many movies as games, but who knows.

In regards to the "must have" game or the one "that sells the system", handheld sales will never be what console sales are, so the numbers will be less impressive.

I think that without Halo, the X-Box would of gone onto becoming one of the worst game launches/game systems ever. EVERYONE who bought an X-Box bought Halo. Hands down. NES and Mario? Come on? PS2 had Tekken, Final Fantasy and GTA, Gamecube had Zelda, Resident Evil, Metroid Prime, and Monkeyball, N64 had Zelda, Mario, and Smash Party, Jaguar had, well um..., Jaguar ya see well..., um...,they had lots of 2D arcade ports. (Bad example) I think every successful system has at least ONE system seller. Whether it's day one of three years into the life of the system. And there may not be a huge spike in sales, but over the long run, I'm sure a correlation between the amount sold of system x and game y will be sufficent to prove my point.

You know what sold me on X-Box? Jet Set Radio Future! Sure I have 15 games now for it, but it was JSRF that got me.


I might not be able to put my laptop in my pocket, but it IS portable. And it plays good games. And I don't have to bother ripping DVDs in order to play movies.

The reason that more PSP movies are selling than games (or at least more PSP owners have more movies than games) is that there is a lack of quality games.

If there was a AAA title released that was for PSP (And not a GTA game that the average person says: I can play that at home) it would sell a lot more movies than a movie release.

But on the PSP once again, I don't have enough "down time" to justify a purchase of that size. Everywhere I go has outlets for my laptop. Being in the southern US, there is no public transit, so I have a 1 hour commute, but obviously can't utilize that for a PSP.

You've illustrated my point on "Killer apps" well: While one game is usually seen as a must-have, it is actually the other games that really push the system. If the system only had Halo, X-box wouldn't have sold. however, it had Halo, PGR, and DOA. All solid titles for a launch, and relatively quick support from the sports arena helped solidify its position.

For example: If there is a fantastic Mario game on Revolution, and everything else is very mediocre or more difficult to control than Nintendo lets on, would you buy the system? would the average person? No. you might have the "catalyst" game (such as Halo) that make people say "Hey, that X-box is pretty cool, but I wonder what else it plays." And that's when you need solid titles as support (JSRF, PGR, DOA)

For PS1, For many people I know, it was FF7 that made them look at the system. Tekken, ect ect helped them justify that decision.

LUPOS 6 Dec 2005 14:41
28/38
tyrion wrote:
In short, they are Nintendo fanboys feeling threatened or Sony haters.


i fall into the later category myself, but atleast im aware of it and can put it aside if necesary. ;)
infact im fully prepared to buy a ps3 on launch... but i do think the psp is seriously underwhelming thus far.. it is not the ipod like monster sony hoped for... it isnt even the gameboy like seller it should reasonably be. I have no doubt sony will come through with good stuff for it but it seems inherently flawed to me... if for no other reason than a 3d console with one analog stick is a full on retarded idea.
the demo of prime hunters gives mouse and keyboard quality controls in a portable package... so even though the system is underpowered by comparison it is much more suited for 3d gaming by default.
and the train of thought has jumped track....
tyrion 6 Dec 2005 16:17
29/38
LUPOS wrote:
a 3d console with one analog stick is a full on retarded idea.

LUPOS wrote:
the demo of prime hunters gives mouse and keyboard quality controls in a portable package...

Come on LUPOS! You can't have it both ways! One analog stick versus one touch screen being used as an analog stick. Either it's retarded or it's not!
LUPOS 6 Dec 2005 20:19
30/38
DS:
you can use the d-pad with the left hand as well as the left shoulder button and the touch screen and face buttons and shoulder buttong can be manipulated with the right hand... not to disimilar from most current consoles. except of course that the left hand is a digital input and the right an analor... which makes it much mroe similar to a mouse/keyboard set up.
PSP:
left hand either manages the d-pad or the single analog input and the left shoulder.
right hand manages the buttosn and left shoulder.
now admitedly you could use the face buttons as a d-pad and the d-pad as buttons but for purposes of most non fps games it makes most sense to have the analog stick on the left. conversely most FPS's have movement mapped to the left stick and orientation mapped to the right... which woudl mean either your face buttons that are emulating a d-pad control your orientation, which woudl inhibit game play... or the controls are switched to their more apropritate sticks, which breaks from the normal layotu and woudl be akward to most people who are used to one methode of play.

in conclusion the DS touch screen alows analog control for the left or right hand (or potentialy both if they wana get crazy) so it is more suited for a wider variaty of games... i.e. mario64 controleld with left hand... metroid prime controleld with the right.

whereas the psp is only good for certain kinds... GTA=good
Socom= stop and aim, walk and dotn aim = crappy
(although it is playable caus eit is a more slow passed strategy based game, but it is a good example of why faster passed FPS's will not work well)

maybe retarded was a bit strong, but again, for a device that is supposed to do it all... 250 seems steep when you consider it is nearly incapable of running a good FPgame, one of the most popular vantage points in gameing i would say. and more and more so as graphics become more realistic... a few years back a FP game with non shooting weapons seemed like a horribel idea... now we have riddick condemened and the game for the xbox with the guy with the glowy hands whose name escapes me at the moment.

______
tyrion 7 Dec 2005 09:08
31/38
While I agree you can use the DS's touch screen with either hand, you still have one analog control one D-pad, four face buttons and two shoulder buttons on both machines!

If you can swap the functions of the d-pad and face buttons on the DS, you can surely do the same on the PSP. True you can't use the analog control on the PSP with your left hand, but that's a minor difference.

And let's not forget that with the DS Metroid game you had to tap the screen to jump! Not the most intuitive control I've ever experienced.
LUPOS 7 Dec 2005 14:06
32/38
tyrion wrote:
While I agree you can use the DS's touch screen with either hand, you still have one analog control one D-pad, four face buttons and two shoulder buttons on both machines!


but the single analog input can function from either side to suit the situation

tyrion wrote:
If you can swap the functions of the d-pad and face buttons on the DS, you can surely do the same on the PSP. True you can't use the analog control on the PSP with your left hand, but that's a minor difference.


but for purposes of FP games swaping the face buttons and d-pad also switches most people orieantation

tyrion wrote:
And let's not forget that with the DS Metroid game you had to tap the screen to jump! Not the most intuitive control I've ever experienced.


not as intuitive as a game pad with 8 buttons and two clickable sticks... but better than on a psp where the same function wouldn't exist at all.
_____
vault 13 8 Dec 2005 07:26
33/38
LUPOS wrote:
maybe retarded was a bit strong, but again, for a device that is supposed to do it all... 250 seems steep when you consider it is nearly incapable of running a good FPgame, one of the most popular vantage points in gameing i would say. and more and more so as graphics become more realistic... a few years back a FP game with non shooting weapons seemed like a horribel idea... now we have riddick condemened and the game for the xbox with the guy with the glowy hands whose name escapes me at the moment.

______


Those are such horrible examples BECAUSE in all of them you do at one point, be it a minute or 99% of the game, shoot something, be it from your hands, your gun, or your mouth (funny aren't I?).

Even without guns, the melee option existed long before Vin Diesel had a even a semblence of acting talent (still debatable if that status has changed since) in games such as Doom, Hexen, and Duke Nuke'em. And might I add the experience was incredibly viceral, to tear into a hellspawn with a large honkin' gas powered chainsaw, (*drool)

The most recent crop of games and some past ones have capitalized on this feeling to great degree, and it's a welcome addition. It's like the creator of Girls Gone Wild was thinking when he capitalized on horny drunk co-eds. Some programmer's like, "Wow! Beating people with weapons and fists is f**kin' hot! I need to make a game with just those as weapons and sell that game in late night infomercials.".

Games like : Taco Bell's Temple of the Hidden Sauce and Dr Who: Destiny of the Doctors are games without shooting whatsoever. Very horrible games with no point other than to totally annoy.

Wow what a rant...

I'll post again with something relavent to the conversation.

P.S. Metroid Prime did FPS with only one analog stick, it can be done!
OptimusP 8 Dec 2005 17:04
34/38
herecy!! Metroid Prime is not a FPS!!! it's a adventure game that plays trough a first person view!!! Aaaaaaaaah!!

Right sorry about that...
What's with everyone forgetting Goldeneye... i mean , it's only the father of the console FPS... plays ten times faster then Halo and you can strafe without looking to the floor or ceiling in the proces (i hate you Goldeneye rogue aganet with your crappy controls) and... turn 360 degrees in less then 2 seconds! try doing that with dual analog...come on try it.
LUPOS 8 Dec 2005 20:11
35/38
there is a reason gold eye control setup is called legacy on newer FP games... cause its old hat... its not as good as the dual stick config... they had to make a tough call... and they where tryign to ease a big group of consol egamers into FP gaming.
the reality is that turning and moving on one stick while strae and verticle looking is mapped ot a digital input is kind of limiting... having your look be analog and your walk be digital (with a run/sneak button if that suits) is much better.... golden eye was a gateway game... and it worked like a charm.

as for prime... it is indeed not an FPS... as vault has told me numerous times... it is infact zelda (originator of the lock on)from the first person.

either way is kind of limiting the game potential as dual analog is by far the best way to go... and IMHO the touch screen on the ds may even be superior to a mouse as it gives the same acuracy withotu requiring a desk to set it on. It like playing smash tv in the arcade and then going home and trying to play it with one SNES pad.... it sucked that way... yea you could do it... but it wasnt the same... sony have limited the designers.... they have "pulled closer the borders of gaming" ;)

_______
OptimusP 8 Dec 2005 20:54
36/38
Somehow I read "Sony closed the curtain on gaming" the first time... it doesn't say that but that's how my brain decoded it... funky.
vault 13 9 Dec 2005 17:00
37/38
LUPOS wrote:
as for prime... it is indeed not an FPS... as vault has told me numerous times... it is infact zelda (originator of the lock on)from the first person.


No Metroid Prime 1 and 2 are not "shooters" first and foremost (it's all about exploration), but they do utilize the first person perspective AND do involve shooting AND it was done extremely well (took me an hour or so to get used to it). So I think it is a good example of FPSing done with one stick.

I honestly really don't know why Sony didn't include a second analog stick on their system, there's certainly room for it guys. I see Nintendo's deal, touching is good, fine guys. Did Sony's R&D department think we'd all be playing 2D on a system obviously geared for 3D? Were they lazy? Time constraints? Look to see an updated model sometime in 2006-2007 is my prediction.
TwoADay 9 Dec 2005 22:54
38/38
vault 13 wrote:
No Metroid Prime 1 and 2 are not "shooters" first and foremost (it's all about exploration), but they do utilize the first person perspective AND do involve shooting AND it was done extremely well (took me an hour or so to get used to it). So I think it is a good example of FPSing done with one stick.


MP hurts my thumb (right thumb for shooting) like it's going out of style. I would have loved to play it all the way through (my current game is about 70% through) but the set up on it is just...ouch. And not conducive to combat. There, I said it. Chalk me up as a Halo "fan boy" but at least I can play that until I'm sick of playing it, rather than having my hands hurt...

But whatever. I'm not on topic here.
Posting of new comments is now locked for this page.