Microsoft has made vocal its confidence in the Japanese market in its new Xbox, pledging significant sales targets as the countdown to the December 12 launch draws near.
Speaking to Dengeki Xbox, Microsoft’s Japanese arm - savagely cut in recent years following disastrous under-performance on the back of massive investment - was quoted as predicting sales of a million 360 hardware units by summer of 2006.
“It's only a target," said Xbox business manager Yoshihiro Maruyama, "But the one million mark is a figure we'd like to reach by next summer. And then, we'd like to go to 1.5 million and then 2 million in next year's holiday sales rush. We believe the one million figure to be an important figure. If we break one million, it will be easier for developers to do business, so of course we'd like to reach it quickly.”
The current generation of Xbox has barely sold half a million units since going on sale in 2001, with the console largely snubbed in spite of some high-end Japan-focused software such as Ninja Gaiden and the Dead or Alive series.
Of course, the new Xbox has some advantages over its predecessor, not least the fact that it was co-designed with a Japanese agency and - bulky power-supply aside - fits the average Japanese gaming set-up far better.
With the Xbox 360 looming, Microsoft will be confident that it has the right software to back up its machine. It has Blue Dragon from Final Fantasy creator Hironobu Sakaguchi, endless support from Tecmo’s Team Ninja,
in spite of DOA4 missing launch, and support from Q Entertainment in the form of the staggering Ninety Nine Nights, all must-have titles, in our eyes, for the Japanese gamer.